Second day in GameDevHQ
Nov 14, 2020
Today things went more smooth. This is what I did:
One player went alive. Now I can move it with a keyboard keys. Limited move from the top to the bottom.
Shooting. Created a laser from a capsule. Instantiating laser shoots from the player. Destroying laser instance after it reach end of the screen. Gave more control to laser shooting frequency. Cleaned up the code.
Enemies. Red cube is the enemy. It is moves towards the player and randomly appear on the top.
I switched to Visual Studio to edit C# because it is more comfortable editor.