Day 20. Let It Be The Light

Dmitry Gordeev
2 min readDec 10, 2020

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Space Shooter finalized. You can try the game in your browser. The link is located below. The Boss has its superpower fan gun. It got a shield on. Blowing up like in the hell :-) I would balance the game more in the future. For a better learning process, IMHO, it is best to get back to the project and remind yourself what you learned. Work more dipper with the base.

Area to work on: Better spawning system. Improve sprites quality for the boss. Fix bugs with the projectile. Fix bug with camera shake. Improve sprites for power-up. Improve UI. Add catchy visual effects. Replace projectile sprite.

So, the game will be available on my website, link below. I will try to move it to GitHub to run it there. If it is possible, I will keep the codebase and the game in one place.

Next, Cinematography course! It is something visually pleasing. I am expecting from this course much inspiration. I read that in this course, I will mostly have no code and will learn how to create a movie in Unity 3D.

To make the story short, I finished today with section names Environment & Lighting. The most exciting picture below. It looks like I am creating The Matrix movie, doesn’t it?

Light Probe

I hope to move quickly on this course, especially after a week of developing the Core Framework for the Space Shooter.

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Dmitry Gordeev
Dmitry Gordeev

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