Dmitry GordeevDay 30. Sandbox For 3D Resume. Player MovementThis is how my sandbox for resume looks. The next step is to add some toys like experience, education, skills, portfolio, and so on…Dec 24, 2020Dec 24, 2020
Dmitry GordeevDay 29. Walking Path. Finishing Beginnings.The beginning scene is about 1 minute. It took three days to finish it by following a tutorial. How long it would take to finish it on my…Dec 23, 2020Dec 23, 2020
Dmitry GordeevDay 28. Beginning: Cutscene. Rise to Reveal. 3D resume.Today, I did this:Dec 22, 2020Dec 22, 2020
Dmitry GordeevDay 27. Darren Drops Down. PortfolioI keep going with the cinematography course. I added 14 virtual cameras for the beginning cutscene, that going to blend together. Security…Dec 19, 2020Dec 19, 2020
Dmitry GordeevDay 28. Complete Level: CutsceneToday I finished the section “Complete Level” cutscene. This scene for a happy ending if a player managed to escape and win the level. I…Dec 18, 2020Dec 18, 2020
Dmitry GordeevDay 25. Sleeping Guard & Game Over CutsceneThe “sleeping guard” scene is ready to go. It was a pleasure to work on a 3D scene when it is smooth and almost has no delay. The next…Dec 17, 2020Dec 17, 2020
Dmitry GordeevDay 24. C# in Unity 3D. Virtual camera in cinematography.How actually pause a game? It is easy if in your game moving parts depends on time.Dec 16, 2020Dec 16, 2020
Dmitry GordeevDay 23. Game Programming Design PatternsI will go through the design patterns that I learned:Dec 15, 2020Dec 15, 2020